Some absolute geniuses (Isaiah Tanenbaum, Rob Casimir, and Dan Iwrey) at the NYC Conflict of Interests Board have created what I feel confident in calling the greatest employee ethics training tool ever created: A D&D 5e oneshot called
Escape from the Dinkins Building which was emailed to
all 300,000 NYC employees back in June. (It's freely accessible to everyone else at the link, too.) It! Is!! Glorious!!!
I ran
Escape from the Dinkins Building for
fiona15351, and we had an absolute blast! I highly recommend it. It's designed for parties levels 2-5; we ran it with two PCs at level 6, one rogue and one paladin, and that worked fine. The setting is modern-day NYC, but magic and typical D&D fantasy elements are real and an acknowledged part of society. As adventurers, your characters are city employees in some capacity.
Here's the summary:
Having fallen asleep during a mandated training, the party awakens to find themselves trapped in the haunted basement of the Dinkins Building. To escape, they must face a series of challenges and find the sign-in sheet that proves they attended, lest they be cursed to repeat the training, forever.
As the summary suggests, it's a very funny adventure, although some of the jokes may be too obscure if you don't live in NYC, and many appeal primarily to city employees and other people very familiar with local government bureaucracy. (Fiona was forced to consult the Wikipedia pages for
Fiorello La Guardia and
Staten Island Chuck.)
There is a hilarious special mechanic, which I am going to discuss behind a cut. If you think you are likely to play
Escape from the Dinkins Building as a player, don't read this; it's supposed to be secret from the PCs!
( Read more... ) The adventure is designed to take four hours, assuming the players and DM are experienced. As I recall, it took us less than that, and there are suggestions for what to cut if you don't have that much time. The module is clearly written, with a good amount of detail (and good maps!), such that I think it would be a good choice for an inexperienced or even first-time DM. It's ideal for players interested in roleplay and social encounters - this is definitely not a pure dungeon crawl - but the fights are solid as well. Overall, it's just a really fun oneshot and definitely worth playing!
I cannot say that I ever expected to use my dayjob tag on a post about a TTRPG, but I am so, so happy this exists.